FlavorText= "The acolyte happily offers to review the lessons with you further."
Description= "Take a Tutorial on mating with a King and two Rooks."
RewardText= "The acolyte declares that you are a quick study."
[Location]
Nickname= KRRMateDrill
RolloverText= "Ogier's Castle"
DefaultChallenge= Challenge_KRRMateDrill
Link= KRRMateTutorial
Link= Island1BossGame
[DrillChallenge]
Nickname= Challenge_KRRMateDrill
Location= KRRMateDrill
Drill= FindKRRMateIn1Drill
Reward= Retinue= R
Target= Seconds= 60
TimePenalty= 10
Repeats= 6
FlavorText= "An aging hero has retired here. Proudly he proclaims that he is Ogier Three Hearts,
and is disappointed when you confess that you have never heard of him. He invites you in,
for he wishes to test your mettle. He proposes a series of contests. If you win, he will reward you with
one of his fantastical Rooks."
Description= "In each composition, White can checkmate Black's King with one Rook move. Find the move and play it. Solve six mate-in-one drills in sixty seconds. You will be penalized time for each incorrect move that you make. If you are successful, you will win a Rook."
RewardText= "The aging paladin is impressed with you. Ogier surrenders one his magical Rooks,
which he calls 'Courtain.' He invites you to visit again and try to gain his other Rook."
FailureText= "Ogier says that you are not yet bold enough to win the reward he offers."
FlavorText= "Ogier welcomes you back and proposes a second series of contests. He warns you
that he expects even better from you this time."
Description= "In each composition, White can checkmate Black's King with one Rook move. Find the move and play it. Solve six mate-in-one drills in fifty seconds. You will be penalized time for each incorrect move that you make. If you are successful, you will win a Rook."
RewardText= "Ogier tells you that your cunning is nearly as great as the Troll Queen's. The second
Rook, called 'Sauvagine', is yours. He explains that he has no further magical items, but he does have some gold
he is willing to part with."
FailureText= "Ogier says that you will have to do better than that if you are to win his second Rook."
FlavorText= "Ogier announces that he has some gold that is doing him no good. Prove your worth to him
and it is yours. You realize as he makes this offer that the aging Paladin is slightly drunk."
Description= "In each composition, White can checkmate Black's King with one Rook move. Find the move and play it. Solve six mate-in-one drills in forty seconds. You will be penalized time for each incorrect move that you make. If you are successful, you will win 50 gold."
RewardText= "Happily the tippling hero hands over some gold to you. He proudly proclaims that he has
plenty of gold left, should you return."
FailureText= "Ogier wonders if perhaps you first two wins were mere luck."
FlavorText= "Still drunk, the aging knight wishes to wager again."
Description= "In each composition, White can checkmate Black's King with one Rook move. Find the move and play it. Solve six mate-in-one drills in thirty seconds. You will be penalized time for each incorrect move that you make. If you are successful, you will win 50 gold."
RewardText= "More gold flows into your pocket, and more wine flows into Ogier's gullet."
FailureText= "Ogier laughs at your loss, and wishes you better luck next time."
FlavorText= "The knight declares that you cannot win against him another time.
He has the funds to back up his boast."
Description= "In each composition, White can checkmate Black's King with one Rook move. Find the move and play it. Solve six mate-in-one drills in twenty seconds. You will be penalized time for each incorrect move that you make. If you are successful, you will win 50 gold."
RewardText= "Ogier hands over the last of his gold.
He wonders if you will visit him again now that his gold is all gone."
FailureText= "Ogier suggests that you try again another time. He hopes to see you again."
Text= "The wizard of this tower babbles incoherently. There is nothing further to be
gained or learned here."
[Location]
Nickname= Island1BossGame
RolloverText= "Kruger's Treasure Fortress"
DefaultChallenge= Challenge_Island1BossGame
; Return Text : Kruger still counts his treasure, which means at least it is still here for the taking! ************************
Link= KRRMateStudy
Link= KRRMateDrill
[GameChallenge]
Nickname= Challenge_Island1BossGame
Location= Island1BossGame
Forsythe= 4k3/2pp1pp1/8/8/8/8/8/8
Personality= Adv_Hard
Reward= Artifact= IceDiamondArtifact1, Gold= 50, Retinue= P
FlavorText= "Kruger the Troll spends his days sequestered here, examining his books and making sure
that his treasure is all accounted for. If you can defeat him, then you will gain a rich reward, but beware of his
four loyal guards. Not only have they taken vows of poverty, but it is said that with sufficient preparation
they can transform themselves."
Description= "Play a game of Chess using your army against an army of four Pawns. If you are victorious, you will win a Pawn, 50 gold and an Ice Diamond."
RewardText= "Not only have you gained a valuable Pawn and much gold here, but you have also found one of the fabled Ice
Diamonds!"
FailureText= "Your progress seems in danger of coming to an abrupt halt. Perhaps you should seek out the
Reward= Artifact= IceDiamondArtifact1, Gold= 50, Retinue= P
FlavorText= "Kruger still counts his treasure. Perhaps you should relieve him of this task."
Description= "Play a game of Chess using your army against an army of four Pawns. If you are victorious, you will win a Pawn, 50 gold and an Ice Diamond."
RewardText= "Not only have you gained a valuable Pawn and much gold here, but you have also found one of the fabled Ice
Diamonds!"
FailureText= "Your defeat here will only be redeemed by another attempt."
Text= "Kruger now lives here in abject poverty. He has no interest in further visits from outsiders."
;ISLAND 2 STARTS HERE
[Location]
Nickname= KQMateTutorial
RolloverText= "Sphinx of the Many Nets"
DefaultChallenge= Challenge_KQMateTutorial
Link= Island2Signpost , Closed
Link= KQMateStudy
Link= KQMateDrill
[TutorialChallenge]
Nickname= Challenge_KQMateTutorial
Location= KQMateTutorial
TutorialFile= Checkmate_KQ.tut
FlavorText= "The local fishermen warn you of a strange spirit that inhabits the sphinx.
It cries out terrible secrets to those who are brave enough to come near."
Description= "Take a tutorial on Basic Mates using a King and a Queen."
RewardText= "The fishermen drop their nets in amazement as you master the enigma of the
Sphinx. Tonight these fishermen will be telling not fishing stories but sphinxing stories."
[Location]
Nickname= KQMateStudy
RolloverText= "Tree Temple of Treasured Fruit"
DefaultChallenge= Challenge_KQMateStudy
Link= Island2BossGame
Link= KQMateTutorial
[StudyChallenge]
Nickname= Challenge_KQMateStudy
Location= KQMateStudy
Forsythe= Q7/8/8/2k5/8/8/8/7K
TimeControl= White , MinutesPerGame , 2
Personality= Adv_Max
Reward= Artifact= SapphireArtifact, Gold= 100
FlavorText= "Legend speaks of a tree that bears a most wondrous fruit. Somewhere hidden in the tree is a most valuable harvest. Beware of climbing too high, too quickly or your fall will be painful."
Description= "Checkmate Black's King in two minutes with a Queen. If you are victorious, you will win 100 gold and a sapphire."
RewardText= "As you meditate upon the sound of the rustling leaves, you gain a sudden insight. You weave your way through the twisting branches and
find remarkable treasures: the nests of the birds are filled with golden eggs! Even more remarkable there is a single bright blue fruit, which upon closer inspection proves to be a
sapphire!"
FailureText= "Your fall is fortunately cushioned by a pile of offal left by some large beast. You had best clean yourself up before you try to climb
FlavorText= "The knight welcomes you back. He asks if you are ready try and win the Queen
of Culling from him."
Description= "In each composition, White can checkmate Black's King in one move. Find the move and play it.
Solve six mate-in-one drills in forty seconds. You will be penalized time for each incorrect move that you make. If you are victorious, you will win a Queen."
RewardText= "The knight gnashes his teeth, but hands over his cherished family heirloom. He
is willing to wager gold that you cannot beat your current time in these challenges."
FailureText= "The knight seems clearly relieved that you could not best your previous time.
FlavorText= "The knight asks if you would like to try for a bit of gold. His dinner
guests are bored and would enjoy seeing a few passes on the field of sorcerous combat."
Description= "In each composition, White can checkmate Black's King in one move. Find the move and play it. Solve six mate-in-one drills in thirty seconds. You will be penalized time for each incorrect move that you make. If you are victorious, you will win 50 gold."
RewardText= "The knight's dinner guests are delighted by your show of skill. They hope to see you again.
They find your prowess increases their appetite."
FailureText= "Today you were too slow to gain anything, except the ridicule of the knight's guests."
FlavorText= "You are again invited to dinner, to be followed by mystic combat."
; !! Need better flavor text
Description= "In each composition, White can checkmate Black's King in one move. Find the move and play it. Solve six mate-in-one drills in twenty-five seconds. You will be penalized time for each incorrect move that you make. If you are victorious, you will win 50 gold."
RewardText= "Victory is yours, and with it a purse of gold."
FailureText= "Today you were too slow to gain anything, except the ridicule of the knight's guests."
FlavorText= "The knight wonders if it is his food or his gold that brings you back so often."
Description= "In each composition, White can checkmate Black's King in one move. Find the move and play it. Solve six mate-in-one drills in twenty seconds. You will be penalized time for each incorrect move that you make. If you are victorious, you will win 50 gold."
RewardText= "Victory is yours, and with it a purse of gold."
FailureText= "The copious amounts of food you ate rendered you too slow to win."
Text= "While you are always welcome at his table for a meal, the knight explains that his
wife has forbidden him from wagering on contests."
[Location]
Nickname= Island2BossGame
DefaultChallenge= Challenge_Island2BossGame
; NOTE: In text below, because of error with Windows' textlen reporting, we need to add a space so that
; the full capital 'W' will be visible
RolloverText= " Witches' Ruin"
; Return: The witches say that they look forward to transforming you once again into an amphibious form.
;Though in their opinion they can hardly tell the difference.******
Link= KQMateStudy
Link= KQMateDrill
[GameChallenge]
Nickname= Challenge_Island2BossGame
Location= Island2BossGame
Forsythe= 2r1kr2/2pppp2/8/8/8/8/8/8
Personality= Adv_Easy
Reward= Artifact= IceDiamondArtifact1 , Gold= 50, Retinue= P
FlavorText= "The witches who hold their coven among these stones are wild creatures. They owe allegiance to none
save their cousin the Troll Queen. As they caper and dance amidst the monoliths, you realize that they
are as mad as loons. They refuse to hear pleas or arguments and demand that you fight at once."
Description= "Play a game of Chess using your army against an army of two Rooks and four Pawns. If you are victorious, you will win a Pawn, 50 gold and an Ice Diamond."
RewardText= "The witches' coven is broken, and you are now the possessor of their treasure: a Pawn, some
gold and another of the fabled Ice Diamonds are yours!"
FailureText= "The witches turn you into frog. As you hop away from the ruins,
the power of their spell fades, and you are restored to your normal form. However a slight craving
Reward= Artifact= IceDiamondArtifact1 , Gold= 50, Retinue= P
FlavorText= "The witches look forward to once again transforming you into an amphibian.
Though in their opinion they can hardly tell the difference."
Description= "Play a game of Chess using your army against an army of two Rooks and four Pawns. If you are victorious, you will win a Pawn, 50 gold and an Ice Diamond."
RewardText= "The witches' coven is broken, and you are now the possessor of their treasure: a Pawn, some
gold and another of the fabled Ice Diamonds are yours!"
FailureText= "The witches try again to turn you into a frog, but you resist their magic! Surely
FlavorText= "The cleric informs you that further study can always be of benefit. He welcomes you back."
Description= "Take a tutorial on Basic Mates using a King and a Rook."
RewardText= "The cleric feels that you have gained much from your time spent studying here. He bids you good luck."
[Location]
Nickname= KRMateDrill
RolloverText= "Ruins of Verdun"
DefaultChallenge= Challenge_KRMateDrill
Link= KRMateTutorial
Link= Island3BossGame
[DrillChallenge]
Nickname= Challenge_KRMateDrill
Location= KRMateDrill
Drill= FindKRMateIn2Drill
Reward= Retinue= N
Target= Seconds= 80
Repeats= 6
FlavorText= "The local ranger informs you that a band of werewolves inhabit the ruins.
They have been chasing the locals at night and infecting the guard dogs with fleas. He is putting up
a bounty on these beasts. Bring back a werewolf and he will reward you with magic."
Description= "In each composition, White can checkmate Black's King in two moves. Find the first move and play it. Solve six mate-in-two drills in eighty seconds. You will be penalized time for each incorrect move that you make. If you are victorious, you will win a Knight."
RewardText= "The ranger skins the lycanthrope for a rug and gives you a knight as your reward.
If you bring him another werewolf, he will reward you with yet another piece."
FailureText= "The ranger tells you to not be discouraged. These creatures are crafty."
FlavorText= "The ranger tells you that your first victory has not scared off the wolfmen.
He suggests you hunt down another."
Description= "In each composition, White can checkmate Black's King in two moves. Find the first move and play it. Solve six mate-in-two drills in sixty seconds. You will be penalized time for each incorrect move that you make. If you are victorious, you will win a Bishop."
RewardText= "The ranger is pleased to see that you have destroyed another werewolf. He rewards you with a bishop.
From now on he will reward you with gold; he has no more magic to share."
FailureText= "The werewolves outpaced you this time! But you can try again."
FlavorText= "The ranger is pleased to see you. The man-wolves still hunt in the ruins. Their howls are keeping him up at night.
If you slay one, he will give you gold."
Description= "In each composition, White can checkmate Black's King in two moves. Find the first move and play it. Solve six mate-in-two drills in fifty seconds. You will be penalized time for each incorrect move that you make. If you are victorious, you will win 50 gold."
RewardText= "The ranger asks you if you have been hunting werewolves for long. You seem suited to it."
FailureText= "The ranger hopes you will try again. He is sure you can overtake these monsters."
FlavorText= "The rangerÆs bounty is still in effect: 50 gold for each werewolf brought in."
Description= "In each composition, White can checkmate Black's King in two moves. Find the first move and play it. Solve six mate-in-two drills in forty seconds. You will be penalized time for each incorrect move that you make. If you are victorious, you will win 50 gold."
RewardText= "The ranger happily delivers your gold reward. The more of these monsters you destroy, the better."
FailureText= "The ranger tells you that he is sure you can hunt down the last of these moon-howling beasties."
FlavorText= "The ranger tells you that only a few werewolves are left. They are however the swiftest of
the lot. He begs you to go after them."
Description= "In each composition, White can checkmate Black's King in two moves. Find the first move and play it. Solve six mate-in-two drills in thirty seconds. You will be penalized time for each incorrect move that you make. If you are victorious, you will win 50 gold."
RewardText= "The last of the man-wolves are slain. The last of the ranger's gold is yours."
FailureText= "This time the man-wolves escaped you. Better hunting next time."
Text= "The stone stands alone. It still smells of cabbage.
Leave quickly lest the scent infuse your person."
[Location]
Nickname= Island3BossGame
RolloverText= "BorlamÆs Dread Fortress of Bedlam"
DefaultChallenge= Challenge_Island3BossGame
Link= KRMateStudy
Link= KRMateDrill
[GameChallenge]
Nickname= Challenge_Island3BossGame
Location= Island3BossGame
Forsythe= r1b1k1nr/pp1pp1pp/8/8/8/8/8/8
;CHANGE THIS BACK TO Adv_Beginner after the Hoyle demo is shipped.
Personality= Adv_Novice
Reward= Artifact= IceDiamondArtifact1 , Gold= 50, Retinue= P
FlavorText= "Of all the Troll Overlords, Borlam is the most chaotic and violent. He delights
in squabbles, feuds, and mayhem. His home reflects this. The furniture is broken, as are many of the guests.
Perhaps you will fare better than most against Borlam and his horde."
Description= "Play a game of Chess using your army against an army of two Rooks, a Knight, a Bishop and six Pawns. If you are victorious, you will win a Pawn, 50 gold and an Ice Diamond."
RewardText= "Borlam finds that he is now the one who is broken. You find an Ice Diamond, a Pawn and a small amount of gold hidden upon his person.
He suggests that a man of honor would at least let him keep the gem, but you remind him that he knows nothing of honor."
FailureText= "Borlam and his ruffians drive you from his hall.
While it is pleasant to be out in the open air again, you know that you must defeat this hideous fiend if you are to progress."
;CHANGE THIS BACK TO Adv_Beginner after the Hoyle demo is shipped.
Personality= Adv_Novice
Reward= Artifact= IceDiamondArtifact1 , Gold= 50, Retinue= P
FlavorText= "Borlam's fortress is still in a state of disarray, but its master is ready to fight you again"
Description= "Play a game of Chess using your army against an army of two Rooks, a Knight, a Bishop and six Pawns. If you are victorious, you will win a Pawn, 50 gold and an Ice Diamond."
RewardText= "Borlam finds that he is now the one who is broken. You find an Ice Diamond, a Pawn and a small amount of gold hidden upon his person.
He suggests that a man of honor would at least let him keep the gem, but you remind him that he knows nothing of honor."
FailureText= "Borlam and his ruffians again drive you out. You must find a way to defeat this monster."
FlavorText= "The keep is still uninhabited, and the books are still there to be studied."
Description= "Take a Tutorial on King Safety."
RewardText= "You leave the keep as you found it, abandoned to whims of fate."
[Location]
Nickname= KingSafetyDrill
RolloverText= "Frog Folk Outpost"
DefaultChallenge= Challenge_KingSafetyDrill
Link= KingSafetyTutorial
Link= Island4BossGame
[DrillChallenge]
Nickname= Challenge_KingSafetyDrill
Location= KingSafetyDrill
Drill= FindAnotherMateIn1Drill
Reward= Retinue= B
Target= Seconds= 90
Repeats= 6
FlavorText= "Spending more time in the water than on land, these primitive bipeds, with their
bulging eyes and lack of hair, seem scarcely human to you. Beware! They are armed with poison darts. Their semi-aquatic
nature has made them the greatest cliff divers in this region. Some say they possess two mystical antiquities
carved from a glowing white pearl."
Description= "In each composition, White can checkmate Black's King in one move. Find the move and play it. Solve six mate-in-one drills in ninety seconds. You will be penalized time for each incorrect move that you make. If you are victorious, you will win a Bishop."
RewardText= "The frog-folk king bows to you in abject defeat. He presents you a mystical pearl
bishop. You can continue your journey with greater confidence now that you have gained
this piece, but, you wonder, where is the other pearl piece?"
FailureText= "The frog people force you to clean out their tadpole trench.
The muck might be called fragrant by some, but not by you. After such a humiliation, do you not feel almost
compelled to challenge these strange amphibious folk again?"
FlavorText= "Spending more time in the water than on land, these primitive bipeds, with their
bulging eyes and lack of hair, seem scarcely human to you. Beware! They are armed with poison darts. Their semi-aquatic
nature has made them the greatest cliff divers in this region. Some say they possess two mystical antiquities
carved from a glowing white pearl."
Description= "In each composition, White can checkmate Black's King in one move. Find the move and play it. Solve six mate-in-one drills in ninety seconds. You will be penalized time for each incorrect move that you make. If you are victorious, you will win a Bishop."
RewardText= "The frog-folk king bows to you in abject defeat. He presents you a mystical pearl
bishop. You continue your journey, but what of the other pearl piece of the frog-folk?"
FailureText= "The frog people force you to clean out their tadpole trench.
The muck might be called fragrant by some, but not by you. After such a humiliation, do you not feel almost
compelled to challenge these strange amphibious folk again?"
FlavorText= "The Frog Folk seem nervous at your return, and you realize that they are holding out on you.
Clearly you will have to beat them again."
Description= "In each composition, White can checkmate Black's King in one move. Find the move and play it. Solve six mate-in-one drills in seventy seconds. You will be penalized time for each incorrect move that you make. If you are victorious, you will win a Knight."
RewardText= "Properly chastised, the frog folk surrender their pearl knight to you."
FailureText= "You do not manage to capture any of the folk this time."
FlavorText= "The Frog Folk plead with you, but you know that these folk are cruel and have been fleecing
travelers for years. It seems only fair that you turn the tables on them."
Description= "In each composition, White can checkmate Black's King in one move. Find the move and play it. Solve six mate-in-one drills in sixty seconds. You will be penalized time for each incorrect move that you make. If you are victorious, you will win 50 gold."
RewardText= "The Frog Folk were not expecting you to be so successful. They reluctantly hand over a small amount of gold for your efforts."
FailureText= "Panicked, the Frog Folk dive from the cliffs into the waters to avoid you. You will have to strike quicker
FlavorText= "The Frog Folk tell you to be off. They will pay no more tribute to you. You beg to differ."
Description= "In each composition, White can checkmate Black's King in one move. Find the move and play it. Solve six mate-in-one drills in fifty seconds. You will be penalized time for each incorrect move that you make. If you are victorious, you will win 50 gold."
RewardText= "The Frog Folk are shocked that you are victorious. They try to claim that the glory of defeating them should be reward enough. You convince them, however, to deliver a meager amount of gold into your hands. The Frog Folk state that they truly have no more gold, but you are suspicious."
FailureText= "The Frog Folk escape you. Their speed seems to be increasing."
FlavorText= "The Frog Folk croak their dismay at your return.
They attempt to escape you. Can you catch them?"
Description= "In each composition, White can checkmate Black's King in one move. Find the move and play it. Solve six mate-in-one drills in forty seconds. You will be penalized time for each incorrect move that you make. If you are victorious, you will win 50 gold."
RewardText= "You manage to wring a final bit of gold from these cold-blooded folk."
FailureText= "A quick search of the village shows that these amphibians managed to take their
loot with them as they fled.You will have to be faster if you wish to profit."